- Fakes and Refurbs: How to Avoid a Ghost GPU
- Memory temperatures: why GDDR6X is its own problem
- Why GPUs Run Hot: A Simple Explanation That Sticks
- CUDA: How NVIDIA Locked In an Entire Industry
- P-cores vs E-cores: hybrid CPUs explained without marketing
- The DirectX arms race: why drivers sometimes beat silicon
- DLSS explained: the biggest FPS hack of the decade
- AV1: the codec that matters even if you never stream
- Mini-ITX + Flagship GPU: How to Fit Hell in a Tiny Box
- x86 after 2026: five future scenarios (and the most likely one)
- Intel XeSS: how Intel joined the fight through software
- CPUs without fans: the comeback of passive computing
- Coil whine: why your GPU squeals—and what you can (and can’t) do
- Thread Director: Why the CPU Now Advises the OS
- HBM in Mainstream GPUs: Dream or Inevitability?
- Socket churn: when platforms become upgrade traps
- Why a Cache Monster Can Beat a “Faster” CPU
- How to Read CPU Benchmarks Without Getting Played
- Best GPU for Video Editing: CUDA vs VRAM vs Codecs—What Actually Wins
- Duron: the budget chip people overclocked like a flagship
- AMD VCN/VCE: why the codec block matters more than you think
- GeForce FX “Leaf Blower”: The GPU Famous for Its Noise
- Intel vs AMD for Real Work: Compiling, Rendering, VMs, and AI
- Textures and VRAM: why “Ultra” is sometimes just silly
- Vulkan: Loved for Speed, Hated for Complexity
- LGA vs PGA: Why the Pins Moved to the Motherboard